You get immediate value from your 6 mana value card, and on the next turn, you might even auto-win
It isn't all that easy to find sorceries, enchantments, and planeswalkers that are both good enough to play and also easy to get into the graveyard
Clouds deck, I was told, is built to be fast and aggressive, just like Cloud himself
5) Waylay Much better when it could be played at the end of an opponent's turn, giving you a bunch of 2/2 hasted creatures for your next attack phase, but still a potent creature killer
The upticks pretty sweet: Converting random artifact tokens like Blood and Treasure into cards is a great value engine, and the ultimate is a pretty achievable win condition
You can set up the fight to your advantage